Untouchable
Gain a bonus to your Evasion equal to half your Agility.
Dwarf Slyborne Ranger (Beastbound)
Player Caleb Pronouns he/him
Gain a bonus to your Evasion equal to half your Agility.
Make a Spellcast Roll against a target within Far range. On a success, roots and vines reach out from the ground, dealing 1d8+1 physical damage and temporarily Restraining the target.
Additionally on a success, you can spend a Hope to temporarily Restrain another adversary within Very Close range of your target.
Beastbound
gain a companion (Caleb's is [[char-050|Thorn]]); it acts on your turn when commanded.
Beastbound
your companion gains additional combat options and proficiency scaling.
Beastbound
when your companion marks a Hit Point, you can mark a Stress to prevent it.
Beastbound
companion gains a signature maneuver or spell-like trick per SRD.
Beastbound
when you would mark your last Hit Point, your companion can intercept once per rest.
When the archers moved on Serendel for firing a gun in the open, Mossy closed the distance and took the weapon out of his hand himself, dropping it to the ground before things went further. It worked — the lead archer eased off and offered food instead.
Mid-briefing at The Watch Post, Mossy reached Vell through his trap tooth: Vell confirmed that getting Dumara moving is the goal. On the ride east he rode Thorn and fixed the Bear's harness straps along the way — no new mount needed, he's got the one that matters.